The nice thing about setting my fantasy game loosely around the 16th and 17th century, is that fantasy heroes don`t look out of place alongside Renaissance soldiers and civilians. Armour (plate, chain and leather) were still very much in existence at this time, allowing our standard compulsory fantasy hero attire (cloaks, axes, swords, staves and bow) to look totally in vogue with the times.
Wargaming and Fantasy Role Playing in a Quasi-Historic, Though Semi Imaginary World of Britannia, Scoatia, and Hibernia.
Wednesday, January 19, 2011
Heroes of the Age
These are the last of my Copplestone Castings pieces; in this instance, escorting a supply train of pack mules (made by Pendraken Miniatures). The baseboard is a 10mm plastic terrain piece from Games Workshop`s Battle of the Five Armies boxed game set.
The nice thing about setting my fantasy game loosely around the 16th and 17th century, is that fantasy heroes don`t look out of place alongside Renaissance soldiers and civilians. Armour (plate, chain and leather) were still very much in existence at this time, allowing our standard compulsory fantasy hero attire (cloaks, axes, swords, staves and bow) to look totally in vogue with the times.
The nice thing about setting my fantasy game loosely around the 16th and 17th century, is that fantasy heroes don`t look out of place alongside Renaissance soldiers and civilians. Armour (plate, chain and leather) were still very much in existence at this time, allowing our standard compulsory fantasy hero attire (cloaks, axes, swords, staves and bow) to look totally in vogue with the times.
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